Monday, June 2, 2014

5/30/14 Sleepingwalking the planes (FNM Modern, 2-0-2)

On Tuesday, May 27th, Watch Dogs came out.  I proceeded to get less than 5 hours of sleep each night.   I went over to Gamescape North to play some Modern.  They had 14 people there.   Of course, I couldn't play super well.

This is the deck I played, courtesy of Magix from MTGSalvation:

22 Lands
4 Misty Rainforest
4 Scalding Tarn
3 Island
1 Forest
1 Mountain
2 Sulfur Falls
3 Steam Vents
1 Stomping Ground
1 Breeding Pool
2 Tectonic Edges

14 Dudes
4 Tarmogoyf
4 Snapcaster Mage
4 Pestermite
1 Deceiver Exarch
1 Vendilion Clique

24 Other Spells
3 Splinter Twin
4 Lightning Bolts
4 Serum Visions
2 Gitaxian Probe
2 Spreading Seas
2 Cryptic Command
3 Remand
2 Spell Snare
1 Flame Slash
1 Electrolyze

15 Side
1 Batterskull
1 Keranos, God of Storms
1 Engineered Explosives
1 Spellskite
1 Combust
1 Ancient Grudge
1 Dispel
2 Counterflux
1 Nature's Claim
1 Threads of Disloyalty
2 Anger of the Gods
2 Blood Moon

Match 1:  RW burn (2-0)

Game 1:

Not really much to say here.  My opponent's best play was Sword of Fire and Ice on Chandra's Phoenix.

Game 2:

My opponent gets stuck on 2 mana, but burns me down with a bunch of Lightning Strike (not Lightning Bolt).  

It turns out my opponent's deck has 5 illegal cards in it.

Match 2:  UR Delver  (1-1 tie)

Game 1:

Mull to 4, proceed to lose to Young Pyromancer tokens + flipped Delver.

Game 2:

I punt when he has Snapcaster Mage and flipped Delver of Secrets in play.  I have a 4/5 Tarmogoyf and Pestermite in play.  I'm a 4 life.  I attack with just the Pestermite, then cast Anger of the Gods with Spell Snare backup.  He has 1 card in hand, which I knew was Negate from an earlier Gitaxian Probe.  If I had kept track of his cards I would have just swung with both the Tarmogoyf and the Pestermite.   I cast Anger of the Gods, clearing my Pestermite and his Snapcaster Mage/Delver of Secrets.  He brings me down to 1 with Snapcaster Mage into flashback Lightning Bolt, and I have to pop an Engineered Explosives to kill his second Snapcaster Mage.

I basically gave my opponent 5 more draws (because of Izzet Charm and Serum Visions) to kill me.  If I had attacked with my Tarmogoyf that earlier turn, he would have been dead.

Match 3:  Relentless Rats (2-0)

Game 1:

My opponent plays Murder on my Tarmogoyf, into turn 4 Master of the Feasts.  I have to waste 2 burn spells to kill it, which is annoying.   He tries to go off with Relentless Rats but I have enough burn/countermagic to keep them down.

Game 2:

Opponent gets stuck on 2 lands.   He eventually starts going off with Relentless Rats but it's too late now.

Match 4:   UWR Twin (1-1 draw)

Game 1:

This is a grindy match, but I manage to win on turn 30 or something.  I flash in a Pestermite end of turn, then he casts Path to Exile on it.  I counter it with one Cryptic Command.   He then asks if I have Splinter Twin, and says he'll concede if I do.  I show him my Splinter Twin and my other Cryptic Command in hand.  

Game 2:

My opponent asks for a draw before this game, which is really odd.  I told him generally people should ask for draws before the first game.  Apparently he thought a "draw in game 2" counted as a match draw, which it doesn't.   I agree to the draw, even though I technically shouldn't have.

It didn't matter, since I played this game terribly.  I basically played thinking I would draw Blood Moon to screw him over, and I never ended up drawing it, let alone casting it successfully.  

Result:

2 win, 2 draw

I ended up spending the entire weekend playing Watch Dogs, instead of going to Anime Imports to play Modern or Standard.

Thankfully, I finally finished Watch Dogs on Sunday night, so I can go to bed at a reasonable time again.

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