Wednesday, October 8, 2014

10/8/14 Getting back on the horse (KTK draft 2-1)

I went over to Versus Games to draft tonight.  

P1P1:  Ivorytusk Fortress over Mer-ek Nightblade

P1P2:  I took "shiny" Longshot Squad over Kill Shot.  In retrospect, it worked out, but I think I should have actually taken the Kill Shot.

P1P3:  Debilitating Injury over a second Kill Shot.

White ended up super cut, but blue was kinda open, I saw a 5th pick Waterwhirl?  I don't think that should go that late.

P2P1:   Took Archer's Parapet over Ugin's Nexus.

P3P1:  Necropolis Fiend.

[DECK]

Black:  12
1 Ruthless Ripper
2 Krumar Bond-Kin
2 Sultai Scavenger
1 Necropolis Fiend
-----
2 Debilitating Injury
1 Bitter Revelation
2 Rite of the Serpent
1 Dead Drop

Green:
2 Archer's Parapet
1 Longshot Squad
1 Sultai Flayer
2 Sagu Archer
1 Pine Walker
1 Woolly Loxodon
-----
1 Dragonscale Boon

Black/Green
1 Kin-Tree Invocation

Lands:
1 Jungle Hollow
9 Swamp
8 Forest

Sideboard:
1 War Behemoth

2 Mardu Skullhunter
1 Kheru Dreadmaw
1 Krumar Bond-Kin
1 Rite of the Serpent

1 Bloodfire Mentor
1 Canyon Lurker
1 Shatter

1 Kin-Tree Warden
1 Highland Game
1 Smoke Teller
1 Feed the Clan
1 Scout the Borders
1 Roar of Challenge

1 Sultai Banner

1 Ivorytusk Fortress
1 Abomination of Gudul
1 Kheru Lich Lord

[/DECK]

I got passed a foil Ugin's Nexus P3P2, but I took Kin-Tree Invocation over it, since I was solidly in black/green.

Took a Kheru Lich Lord over a third Debilitating Injury.  I don't think I would play three Debilitating Injury.  

I ended up getting no blue fixing (besides a Sultai banner) so I decided not to play any of my blue cards.

[DECK]

[/DECK]

Match 1:  Mardu (2-0)

Game 1:

My opponent keeps a 2 lander on the draw, doesn't have to discard anything, but doesn't play anything meaningful for the first six turns or so.

Game 2:

My opponent plays Siegecraft on a Valley Dasher.  I block his 4/6 with my Archer's Parapet, and it doesn't matter.  He then plays a Necropolis Fiend, and I have Rite of the Serpent for it.

Match 2:  RUG stuff (2-0)

Game 1:

My opponent Mindswipes one of my spells for 1, dealing me 1 damage.  What.  Then he plays Dig Through Time during his mainphase.  Huh. 

My opponent has Singing Bell Strike for my Necropolis Fiend.  Ouch.  I eventually untap my fiend and remove 2 cards to give his facedown morph -2/-2.  It turned out it was Kheru Spellsnatcher.  Yikes.

Game 2:

This game goes to time.  I had won the first game, so I won the match.

Match 3:  RUG good stuff (0-2)

Game 1:

My opponent gets turn 2 Trail of Mystery, and manages to search up five lands from it.

PUNT ALERT:

My opponent played Savage Punch on his Whirlwind Adept targeting my Sultai Scavenger.  I cast Dragonscale Boon in response, making my guy a 5/5 to fight his (now) 6/4.  So it was a 2/2.  Then he attacked with his Jeskai Windscout, now a 3/2.  I failed to block with my 4/4 Longshot Squad (which had reach because it had a counter).  I said I take 3 damage, implying I didn't block.  If I had blocked, I would have killed his 3/2, saved myself 3 damage.  Next turn when I played Dead Drop, he sacrificed his Windscout, since it was now brickwalled by my 4/4 reach, and some other dorky creature.   It ultimately didn't matter because he played another Snowhorn Rider and Hooded Hydra face-down, then alpha swung next turn, so I died.

Game 2:

My opponent gets a turn 4 flip up Mystic of the Hidden Way online, and my only way of dealing with it is Dead Drop, which I can't cast.  Of course, I cast a Bitter Revelation, and end up pitching a land, and a creature.  I should have kept the land, and pitched Necrpolis Fiend instead (way too slow).   That would have let me cast Dead Drop with delve a turn earlier, and save some damage.   I play a Sultai Flayer, and he flips up Icefeather Aven EoT, to bounce my flayer to hand.

Next turn I draw a land, and can cast Dead Drop, but my opponent has Disdainful Stroke.  I casually say "you've got it all" and he disputes this, saying he only played one counterspell, but I meant his deck was insanely good compared to mine.   *shrug*  Anyways, I take my three packs and go home.

Result:  2-1, three booster packs

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