Saturday, September 27, 2014

9/26/14 Trials and Tribulations (FNM Khans of Tarkir draft 2-2)

Gamescape North was doing Friday sealed.  I wasn't feeling like playing at the Friday sealed, mainly because there are SO many freaking people who go to Gamescape now.  After how dehydrated I got at  the prerelease, I didn't feel like playing there if was going to be packed to the gills with people.  Also Khans of Tarkir sealed is super slow, and not interesting to me.

I went to Two Cats Comics to draft.  I bought a box of Khans of Tarkir to be nice, even though I can't actually afford to spend that much money on packs of cards. 

P1P1:  Anafenza was the rare.  Abzan Falconer and Incremental Growth was in the pack as well.  Taking Anafenza was kind of a trap. 
P2P1:  Bloodstained Mire was the rare.  Had to pass a Murderous Cut.
P2P2:  I took Murderous Cut over End Hostilities.  Maybe that was wrong. 
P3P1:  Icy Blast was the rare. 

Tough choices:
Drafted Longshot Squad over a second Abzan Battle Priest
Drafted Tuskguard Captain over Ainok Bond-kin
Drafted Seeker of the Way over Abzan Charm

I passed Flying Crane Technique in pack 2, which sucked.  I suspect I should have just been drafting Jeskai the whole time, since blue seemed kinda open and there were a few white cards coming through as well.  Red was a little weak, though.  I think I could have made a decent blue/white deck just splashing red, though.

Turned out the guy on my right (who went 4-0) was in Sultai, splashing white, so that's why my colors seemed cut. I knew I was gonna get hurt because I passed Abzan Falconer and Incremental Growth.  

The draft got screwed up during pack 2, because someone stacked two piles of cards together AND took an extra card from a pile.

For some reason I drafted the Witness of the Ages even though I don't think that card is actually good in draft.  In drafts you should be able to get better than a 4/4 for 6, unless you're playing mostly red creatures (the black delve creatures can beat a 4/4 ground guy).  

DECK:

Black:  6
1 Disowned Ancestor
1 Unyielding Krumar
------
1 Bitter Revelation
1 Dutiful Return
1 Murderous Cut
1 Rite of the Serpent

White:  8
1 Jeskai Student
1 Seeker of the Way
1 Mardu Hordechief
1 Alabaster Kirin
1 Abzan Battle Priest
-----
1 Feat of Resistance
1 Suspension Field
1 Smite the Monstrous

Green:  3
1 Tuskguard Captain
1 Longbow Squad
1 Pine Walker

White/Black/Green:   4
1 Anafenza, the Foremost
1 Armanent Corps
2 Abzan Guide

Artifact:  1
1 Witness of the Ages

Lands:  18
7 Plains
5 Swamp
2 Forest
2 Jungle Hollow
1 Blossoming Sands
1 Nomad Outpost

I think I messed up on the drafting base, because I ended up black/white with too many green cards (7 cards that require green mana, actually).    

Blue: 3
2 Scion of Glaciers
1 Mystic of the Hidden Way

Black:  4
1 Rakshasa's Secret
1 Shambling Attendants
2 Krumar Bond-Kin

Green:  1
1 Hooting Mandrills

Black/green:  1
1 Death Frenzy

White:  1
1 War Behemoth

Blue/red/white:  1
1 Warden of the Eye

Black/green/blue:  1
1 Sultai Soothsayer

Artifact:  1
1 Abzan Banner

LANDS:  3
1 Rugged Highland
1 Mystic Monastery
1 Bloodstained Mire

Match 1:   Abzan (2-0)

This guy wasn't in my draft pod

Game 1:

I curved out with Seeker of the Way into Anafenza into

Game 2:

The board state gets a bit complex, with my opponent getting out a Mer-Ek Nightblade, a Kin-Tree Warden, a Sage-Eye Harrier, and a Swarm of Bloodflies.  Of course, I'm gaining life like crazy thanks to my Abzan Battle Priest, my Abzan Guide, and my Armament Corps.   I topdeck a Rite of the Serpent to kill his Bloodflies and swing for lethal.  My opponent gets salty because I topdecked.

Match 2:   Sultai splashing white (0-2)

This guy was on my right

This is the guy who was annoying to me during a BNG/THS/THS draft, and kinda hyper-aggressive to me during a JOU/BNG/THS draft.  Bleargh.

Game 1:

I kept 3 lands on the play.  Proceeded to not draw any more land until I died.

Game 2:

Mulled to 5, similarly got mana screwed, but managed to make this game last longer, until I died from 4/5 flyers.

I suspect my second round opponent was drawing cards when I wasn't looking, because he always had at least four cards in hand.  One turn, he ended with four cards, then next turn I saw him play a card, and he had five cards in hand.   Of course, my second round opponent ended up going 4-0 at the end.

Match 3:  Black/white aggro (2-0)

My opponent was a young kid.  I think he may have been in my draft pod.

Game 1:

Opponent said his deck was really good.  He proceeded to play turn 1 Mardu Hateblade into turn 2 Lens of Clarity. Ok.

He proceeded to play like three Kill Shot, but it doesn't matter, because my creatures are way better than his.  

Game 2:

I was beating my opponent, and then he asked me for a draw.  I told him it was too late.  Then he started pretending to cry.  I said it was far too late for him to ask for a draw.

Match 4:   Sultai (0-2)

This guy was definitely not in my draft pod.

Game 1:

I kept a 2 lander on the draw.  Proceeded to lose to turn 2 Jeskai Elder, where he looted 6 cards off it.  Singing Bell Strike wrecked me.   

When he attacked into my 2/3 Mardu Hordechief with his 1/2, I don't think I should have snap called him.  I should have waited until I had mana up for Feat of Resistance, because of course he had the +3/+3 pump.

Game 2:

This game ended up dragging out.  I had to use my removal spells on his double Jeskai Windscout, then use Smite the Monstrous on his 4/5 Bellowing Saddlebrute.  Then I popped my Suspension Field on his 3/3 flyer, instead of using it on his 2/3 Outlast guy.  I end up dying to the 2/3 Outlast guy, after he pumped it 4 times.  (Actually, I died to the fact that my opponent was playing SUPER SLOW, so there was no chance I could win game 2). 

Double Singing Bell Strike worked well against me, because of all my Outlast guys.

Result:  2-2

It was 10:40 by the time the tournament was over.  I felt awful because the reason I didn't go to the Gamescape North sealed is because I didn't think it would be over until 11:30 p.m.  But then I ended up not getting home from Two Cats until 11:15 p.m., which wasn't much difference.

I just realized that if I'm avoiding Gamescape North and Versus Games because I think there are douchebags who play there, that I'm going to run into annoying people everywhere I go.   So what's the point of driving extra distance to play against annoying people when I could just stick with Gamescape North and Versus Games. 

Also drafting at Two Cats means dealing with cross-pod pairings (ugh) and four rounds of draft (also crappy). 

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