Sunday, September 21, 2014

9/21/14 "Do you know" Khans prerelease 3-1

I went to Gamescape North again for the Khans of Tarkir prerelease.  I chose Jeskai this time. 

Rares:
Thousand Winds (promo)
Trap Essence
Deflecting Palm (foil)
Windswept Heath
Meandering Towershell
Ghostfire Blade
Utter End

POOL:

White:  16
1 Firehoof Cavalry
1 Mardu Hateblade
1 Jeskai Student
1 Ainok Bond-Kin
1 Seeker of the Way
1 Mardu Hordechief
1 Alabaster Kirin
1 Abzan Battle Priest
1 Sage-Eye Harrier
-----
2 Defiant Strike
1 Feat of Resistance
1 Suspension Field
1 Rush of Battle
1 Siegecraft
1 Take Up Arms

Blue: 16
1 Wetland Sambar
1 Dragon's Eye Savants
1 Monastery Flock
2 Jeskai Windscout
1 Mistfire Weaver
3 Whirlwind Adept
1 Thousand Winds
-----
2 Singing Bell Strike
1 Crippling Chill
1 Cancel
1 Quiet Contemplation
1 Waterwhirl

Black: 11
1 Kheru Bloodsucker
1 Unyielding Krumar
1 Mer-Ek Nightblade
1 Kheru Dreadmaw
2 Sultai Scavenger
-----
1 Molting Snakeskin
1 Rakshasa's Secret
1 Dutiful Return
1 Raiders' Spoils
1 Rise of the Serpent

Red: 9
1 Leaping Master
1 Valley Dasher
1 Mardu Blazebringer
1 Mardu Warshrieker
-----
1 Shatter
1 Tormenting Voice
1 Barrage of Boulders
1 Bring Low
1 Swift Kick

Green:  11
1 Highland Game
1 Temur Charger
1 Alpine Grizzly
1 Longshot Squad
1 Meandering Towershell
1 Hooting Mandrills
-----
1 Awaken the Bear
1 Scout the Borders
2 Dragonscale Boon
1 Incremental Growth

Artifact: 7
1 Witness of the Ages
-----
1 Ghostfire Blade
1 Cranial Archive
2 Jeskai Banner
1 Temur Banner
1 Abzan Banner
Multicolor: 8
1 Snowhorn Rider
2 Ponyback Brigade
1 Efreet Weaponmaster
-----
1 Kin-Tree Invocation
1 Deflecting Palm
1 Trap Essence
1 Utter End

Lands:   8
1 Bloodfell Cavern
1 Tranquil Cove
1 Thornwood Falls
1 Jungle Hollow
1 Swiftwater Cliffs
1 Mystic Monastery
1 Nomad Outpost
1 Windswept Heath

DECK: 

White:  10
1 Jeskai Student
1 Ainok Bond-Kin
1 Seeker of the Way
1 Mardu Hordechief
1 Alabaster Kirin
1 Abzan Battle Priest
1 Sage-Eye Harrier
-----
1 Suspension Field
1 Rush of Battle
1 Feat of Resistance

Blue:  8
1 Wetland Sambar
1 Dragon's Eye Savants
1 Monastery Flock
2 Jeskai Windscout
1 Mistfire Weaver
1 Thousand Winds
-----
1 Waterwhirl

Red: 1
1 Bring Low

Artifact:  2
1 Witness of the Ages
-----
1 Ghostfire Blade

Multicolor:  2
1 Efreet Weaponmaster
-----
1 Deflecting Palm

Lands:
1 Tranquil Cove
1 Swiftwater Cliffs
1 Mystic Monastery
7 Plains
6 Island
1 Mountain

Match 1:  Sultai 2-0

Game 1:

Game 2:

Not much happened both games.  Apparently my opponent was playing 26 lands, 14 spells.  I fixed his deck afterwards.

Match 2:  Abzan 1-0

Game 1:

I won the game thanks to Crippling Chill + Waterwhirl.

Game 2:

This game gets grinded out due to my opponent getting Ainok Bond-Kin and Abzan Battle Priest.  I end up not finding red mana until super late, and I chump block my Efreeti Weaponmaster (morphed) with Ghostfire blade on his 5/4 Abzan Battle Priest, because I forgot it had first strike.

My opponent got up to 48 life, and I was down to 8 life.  Waterwhirl + Feat of Resistance + my own Abzan Battle Priest + Mistfire Weaver do tons of work in helping me stabilize.  The game ends in turns, and I win the match.

Match 3:  Sultai 2-0

Game 1:

I punt by attacking into a morph with a 4/5 Mardu Warchief (equipped with Ghostfire Blade).  His morph was Pine Walker, which sucked for me.  I still end up winning the game, but it was rough.

Game 2:

I punt this game by playing Mistfire Weaver and equipping with Ghostfire Blade, leaving me with only 2 mana.  So he's able to cast Set Adrift on my Mistfire Weaver, setting me back.  I should have just left up 3 mana so I could make it hexproof.

I ended up winning the game off Deflecting Palm on his Meandering Towershell for lethal.  SolebushBoom.

Match 4:  Mardu 1-2

Game 1:

I keep a slowish hand, with a couple turn 3 plays.  I get overrun by creatures.

Game 2:

I end up tempoing him out.  Ghostfire Blade + Feat of Resistance (in response to Arc Lightning) does work.

Specifically, what happened is that he played Arc Lightnining dealing 1 damage to Jeskai Windscout and 2 damage to my Morph,  I played Feat of Resistance on my morph, making it a 3/3 with pro-red, and making my Jeskai Windscout a 3/2 flyer.

Game 3:

I mull to 6, my opponent mulls to 5 (on the play).  He plays turn 1 Bloodsoaked Champion.  My turn 1 play is Ghostfire Blade.  Turn 3 I play a Mardu Warchief, which keeps back his Bloodsoaked Champion.

Then he plays a couple Mardu Hateblades, and for some reason I think I need to hang back and trade with them, instead of racing in the air with my Jeskai Windscouts + Ghostfire Blade.   Mardu Warchief was holding back his 2/1's, I shouldn't have worried about his 1/1 death touchers.  Instead I decided I needed to trade with them.  o.o

I make a mistake in this match, playing Monestary Flock as a 2/2 Morph, then equipping Ghostfire Blade to it (for value) making it a 4/4.  My opponent plays Smite the Monstrous on it, then I realize I'm tapped out of blue mana so I can't flip my guy, to make it a 2/7 in response.  That pretty much results in me losing the game.

Also I needed to sideboard out Rush of Battle for Take up Arms or Barrage of Boulders.  Actually I think Barrage of Boulders seems good against a deck with a bunch of x/1's.  He didn't show the hateblades in the previous two games, though.

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